Monthly Archives: April 2010

Fuji Xerox DocuCentre 1085 Default Password

The default username and password for the Fuji Xerox DocuCentre 1085 is as follows:

Username: admin
Password: x-admin

When accessing the web interface of the Fuji Xerox DocuCentre 1085 f you attempt to change any settings you will be prompted for this username and password. The default that the copier is set to is in my experience not clearly identified in the manual.

Fuji Xerox DocuCentre-III 2007 Default Password

The default username and password for the Fuji Xerox DocuCentre-III 2007 is as follows:

Username: 11111
Password: x-admin

When accessing the web interface of the Fuji Xerox DocuCentre-III 2007 if you attempt to change any settings you will be prompted for this username and password. The default that the copier is set to is in my experience not clearly identified in the manual.

When accessing the administrator menus on the copier the code 11111 is used.

WordPress

Well, I have finished the move to WordPress, well as much as can be at this point, right now I’m still looking for 404 errors (broken links) in the site that point to things I may have missed. Must admit that Googles Webmaster Tools has been helpful at finding the links from other sites that link into my site, this give me to opportunity to redirect them to the right place. (Don’t want to miss out on those inbound links)

Hello world!

Welcome to WordPress. This is your first post in WordPress.

So I’ve moved my Blog to WordPress, there is going to be lots of work though as Nucleus CMS is a pain to convert to any other format. After much pain and effort changing the RSS feed to export  the entire site and then make sure every post works and displays all it’s content (the most time consuming part having to check each post), Finding that it’s missed posts with extended content, copying any image I have displayed over to WordPress and it’s directory structure.

If you seeing this as a WordPress blog then it’s been a success, not a total fucking waste of time.

OpenTTD 1.0.0 Released

It’s finally happened OpenTTD 1.0.0 has been released, this means that all you losers without a copy Transport Tycoon Deluxe can now play with out needing the original game using the new open graphics. The rest of us can still use the old graphics because we have the game. (So there)

OpenTTD is modelled after the original Transport Tycoon Deluxe game by Chris Sawyer and enhances the game experience dramatically.

In March 2004 OpenTTD 0.1 was released. Hardly a month later in April 2004 OpenTTD 0.2. And today, six years later… OpenTTD 1.0.0. It was a lot of work, hundreds of thousands of translations, tens of thousands of commits, thousands of graphics, hundreds of patches, dozen of sounds and musics, and one goal. How many people contributed? Dozen of artists, translators and developers, hundreds of testers and bug reporters, and also the thousands of players. Looking at the readmes and credit sections only gives a small hint. Some of those who were main contributors left long ago, and there are only a few who know them all and talked to them once via IRC or the forums. But if you consider all contributors, including those of the used libraries, and the external artists of OpenSFX… Well, then most likely not every contributor actually knows OpenTTD.

So in the end, what was most fun in the past 6 years of OpenTTD? Playing? Contributing? Modding? Talking? Or just taking part in a large crowed moving in one direction? One direction? Well, at least in bigger scope. But in more detail there were quite some parties involved in the process. Sometimes pulling in the same direction, sometimes maybe pulling in slightly different ones. Let’s just mention some of the projects around OpenTTD which influenced it in this or that direction: The various integrated builds and patchpacks, first of all the MiniIN. Then the first Town Growth Challenge, TTDPatch, #openttdcoop, Goal Servers and the big patches (Subsidiaries, YAPF, YAPP, CargoDist, 32bpp & ExtraZoom). And not everything which made it into main trunk was happy sunshine, just to mention the first approach to Path Based Signalling, or the attempts around the AI.

But when looking back, most turned out fun. Thank you!

You can get your copy of OpenTTD below:
Download